Mike explains linear tonal shading, and the common problems to avoid. An exercise, based around a matboard model, will improve your shading and blending skills. This video comprehensively covers the drawing of tonal shading, how to plan before you begin, whether blending might be an option, and more...
WHAT YOU GET...
Mike defines tonal shading as being solid shading, whether gradated or not, such as this wet mud. Mike shows you how to correctly use linear shading to create those solid areas.
Plan before shading
Learn to carefully consider what you are about to draw. Analyse your source and look for areas that relay the most useful and important information.
An introduction to the subject - a matboard model lit by a single desklamp - and how to apply the initial analysis to it.
As Mike shades the subject, area by area, he stops to show you common errors to avoid, explains why you should avoid them, and presents practical solutions.
Making a start
Deciding where to begin, and why - such as finding the darkest values so you know the entire tonal range. Plan before you begin to avoid "experimenting" within your drawing.
Sharp vs soft edges
Learn why sharp edges are important - and why soft edges can create confusion and adversely affect your drawing.
Mike demonstrates why you should shade with perspective in mind, and what happens when you forget to do it. Whatever direction you shade in, it's quite probable the surface you're shading contains some elements of perspective that need to be considered.
Nothing is "just shading"
Nothing is ever "just an area to be shaded", it's an actual shape, form or texture that has its own unique qualities. Improve your realism by thinking about what you're drawing.
Blending for effect - and the problems that can arise. Mike demonstrates two techniques and suggests you blend only if it results in positive benefits.